
Homeward
02.2024-05.2024 Training Toy / Gamification treatment
Group work Roles: Unity and Arduino design, Product Structure
Homeward is an interactive tabletop rehabilitation game designed for children with low vision. Combining fine visual acuity training, stereoscopic vision exercises, and grating stimulation, it aids in vision recovery through engaging gameplay. By integrating physical board games with interactive digital screens and immersive storytelling, it enhances playability and encourages adherence to rehabilitation, making the recovery process both effective and enjoyable.




Existing treatment methods have problems such as poor compliance among children, inability to improve stereoscopic vision function, and difficulty in controlling the duration.



















