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Homeward

02.2024-05.2024   Training Toy / Gamification treatment

​Group work    Roles: Unity and Arduino design, Product Structure

Homeward is an interactive tabletop rehabilitation game designed for children with low vision. Combining fine visual acuity training, stereoscopic vision exercises, and grating stimulation, it aids in vision recovery through engaging gameplay. By integrating physical board games with interactive digital screens and immersive storytelling, it enhances playability and encourages adherence to rehabilitation, making the recovery process both effective and enjoyable.

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Existing treatment methods have problems such as poor compliance among children, inability to improve stereoscopic vision function, and difficulty in controlling the duration.

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